Intion Proxy

Experimental Intion Proxy 1.0.3

Sourcecode
https://github.com/RedstoneAlmeida/IntionProxy
Contributors
RedstoneAlmeida
Features
- There have been some changes, now it is possible to access all players separately per server and it is also not necessary for the player to connect to the lobby first in order to be connected to the proxy
- It is possible to create basic plugins using javascript
- Performance improvements and more packets to grab more data and further improve how servers communicate
- NukkitRunnable or NukkitTask style loop/scheduler systems
- Plugin embedded in same jar file


Improvements
- I want to improve the plugin system further, adding the plugin possibility in .jar
- Get the full server information with Address so you can use commands like "transfer NICKNAME ServerName" (example: transfer RedstoneAlmeida Skywars-1)
- More commands
- More stable and more simplistic for easy setup


Commands
- Transfer, be like transfer with bonus. Use: "transfer RedstoneAlmeida ServerName 0.0.0.0 19133"
- Stop, well... stopping proxy.
- List, see all connected servers
- Say, you send message to all servers, Use: "say example message"
- Plugins, see all archives loaded, example: Loaded: test.js, test2.js...


Running
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See how it all works here: Setup
- It's simple, I still have a lot to improve, but we're going to keep improving a lot.


Well, welcome to a new connection system for nukkit
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Author
RedstoneAlmeida
Downloads
1,151
Views
1,949
First release
Last update
Rating
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Latest updates

  1. Version 1.0.3

    - Fixed plugins - Fixed config - Fixed connection - Optimizations See plugins: PLUGINS
  2. Version 1.0.1

    Events! - Added event system for developers to get more out of plugins. function...
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