- Compatible API Versions
- 1.0.9
The plugin allows you to create mobs in a faster and more enjoyable way, adds the ability to create a custom drop and the ability to create custom spawners.
Required MyHero Core (1.23 or newer) and MobPlugin
Required MyHero Items for Drop future and MyHero Levels if you need exp drop.
Drop:
[/INDENT]
Slot ID:
Spawners:
Required MyHero Core (1.23 or newer) and MobPlugin
Required MyHero Items for Drop future and MyHero Levels if you need exp drop.
Drop:
Code:
DropName:
MinDrop: <Integer> (for example 1) - Minimal amount of items per successful drop (Not required default 1]
MaxDrop: <Integer>(for example 1) - Maximal amount of items per successful drop (Not required default 1)
DropChance: <Double>(for example 0.1) - Determines chance to successful drop
Drop:
- <ItemName from config> <Chance to drop Double> <Min amount> <Max amount> (Optional you must determine min and max (You can not have only min or only max))
- exp: <Amount>(Integer)
Mobs:
[INDENT][code]
MobName:
Type: <Integer>(for example 32 - Zombie) - Determines Mob type
Name: <String> (for example "Ali") - Determines Name tag
Drops: - Add custom drop to mob
- <Drop name from config> (for example DropTest)
- exp:<amount> (Required MyHero Level)
Eq: - Set equipment of mob
- <Item name from config>:<Slot ID> (for example TestLeggins:4)
Damage: <Integer> - Set mob damage
Health: <Integer> - Set max mob health
Slot ID:
0 - Left hand
1 - Right hand
2 - Head
3 - Chest plate
4 - Leggins
5 - Boots
Mob Type:
Code:
[/SIZE][/INDENT]
[SIZE=4][INDENT] Bat(19),Parrot(30),Rabbit(18),Dolphin(31),Squid(17),Chicken(10),Cow(11)[/INDENT]
[INDENT] ,Donkey(24),Horse(23),Llama(29),Mooshroom(16),Mule(25),Ocelot(22),Pig(12),PolarBear(28)[/INDENT]
[INDENT] ,Sheep(13),SkeletonHorse(26),Villager(15),ZombieHorse(27),Blaze(43),EnderDragon (53)[/INDENT]
[INDENT] ,Ghast(41),Vex(105),Wither (52),MagmaCube(42),Slime(37),ElderGuardian(50),Guardian(49)[/INDENT]
[INDENT] ,CaveSpider(40),Creeper(33),Enderman(38),Endermite(55),Evoker(104),Skeleton(34)[/INDENT]
[INDENT] ,Husk(47),IronGolem(20),PigZombie(36),Shulker(54),Silverfish(39),SnowGolem(21),Spider(35)[/INDENT]
[INDENT] ,Stray(46),Vindicator(57),Witch(45),WitherSkeleton(48),Wolf(14),Zombie(32),ZombieVillager(44)
Spawners:
Code:
[/SIZE][/INDENT]
[SIZE=4][INDENT]SpawnerName:[/INDENT]
[INDENT] (Squared spawner)[/INDENT]
[INDENT] X1: <Integer> - X position for first point[/INDENT]
[INDENT] Y1: <Integer> - Y position for first point[/INDENT]
[INDENT] X2: <Integer> - X position for second point[/INDENT]
[INDENT] Y2: <Integer> - Y position for second point[/INDENT]
[INDENT] (Or point spawner)[/INDENT]
[INDENT] Location: <Integer>(X pos) <Intiger>(Y pos) <Intiger> (Z pos)[/INDENT]
[INDENT] WorldSpawner: true - For spawning mobs everywhere[/INDENT]
[INDENT] TimeSpawnFrom: 18000[/INDENT]
[INDENT] TimeSpawnTo: 24000[/INDENT]
[INDENT] MaxMobs: <Integer> - Determines max mobs in spawner[/INDENT]
[INDENT] SpawnMaxMobs: <Integer> - Max amount of mobs per spawn[/INDENT]
[INDENT] SpawnMinMobs: <Integer> - Min amount of mobs per spawn[/INDENT]
[INDENT] Chance: <Double> - Chance for spawn[/INDENT]
[INDENT] Mobs:[/INDENT]
[INDENT] - <MobName form config>:<Integer>(Piority)[/INDENT]
[INDENT] Timer: <Integer> (In seconds)[/INDENT]
[INDENT][/INDENT]
[INDENT]
Commands:/mh reload - For reload
/mh mobs list - Display all loaded mobs
/mh mobs <MobName from config> - Spawn mob at player location
/mh spawners list - Display all loaded spawners
/mh drops list - Display all loaded drops
Permisions: MyHeroItems.admin
Bugs report here: https://github.com/EnterTG/MyHero_Items_Nukkit/issues