MrCrackle36
New Member
Hey there,
I'm working on a core plugin for my Nukkit / Cloudburst powered server, and I have set up a PlayerJoinEvent which runs things such as initializing a boss bar, teleporting the player to the spawn, etc. The issue with this is, for players who take a while to load in, it won't make those calls. Is there something I should use other than a PlayerJoinEvent? Maybe something that is called after the player is completely joined? All help is appreciated, thanks.
I'm working on a core plugin for my Nukkit / Cloudburst powered server, and I have set up a PlayerJoinEvent which runs things such as initializing a boss bar, teleporting the player to the spawn, etc. The issue with this is, for players who take a while to load in, it won't make those calls. Is there something I should use other than a PlayerJoinEvent? Maybe something that is called after the player is completely joined? All help is appreciated, thanks.