#ItemJoin by Sleepybear - v${project.version}
#clearOnJoin: <boolean>
# if set to true, will clear the players inventory on join
clearOnJoin: false
#firstJoinOnly: <boolean>
# if set to ture, will try to give the player the listed items only
# on the first time they join. This also means Inventories will not be
# cleared for returning players.
firstJoinOnly: false
#bypass: Array of <string>
# if playername is included here, their inventories will never be cleared,
# even if the above option is enabled
bypass:
- Sleepybear
#items: array of maps
# example:
# items:
# - itemId: 276
# meta: 0
# count: 1
# slot: 0 # Can be between 0 and 35, 0-8 is the hotbar
# ench: # LIST of enchantment ID & Level, both must be specified, see see https://github.com/NukkitX/Nukkit/blob/358a5aa18ee4620c05535d304bf1394125a72bf2/src/main/java/cn/nukkit/item/enchantment/Enchantment.java#L36
# - id: 13 #FIRE ASPECT
# level: 2
items:
- itemId: 276
meta: 0
count: 1
ench:
- id: 13
level: 2
- id: 26
level: 1
- itemId: 345
meta: 0
count: 1
slot: 9