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    AutoInventory

    nbpe updated AutoInventory with a new update entry: Fixing Event Priority, Adding Command Parameters Read the rest of this update entry...
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    AutoInventory - Fixing Event Priority, Adding Command Parameters

    The event priority for the event handler handling block break events was too low, and allowed players to break blocks that were not allowed to be broken in certain regions. The event would be cancelled later by the higher priority plugin, but the block the player was given was not removed...
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    SpawnerTiers

    nbpe updated SpawnerTiers with a new update entry: SpawnerTiers v1.2.0 Read the rest of this update entry...
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    SpawnerTiers - SpawnerTiers v1.2.0

    Reworking the mod to give players a monster spawner that works when placed without them having to use spawn eggs or tier upgrading items. Added command parameters to make it easier to use the command.
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    SpawnerTiers

    nbpe submitted a new resource: SpawnerTiers - Adds a mechanic for increasing mob spawner speeds. Read more about this resource...
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    SpawnerTiers 1.2.0

    This plugin adds tiers to mob spawners, allowing players to upgrade their spawners to be 2x or 3x faster using nether stars or 3000 credits by default. This can be changed in config. This mod is compatible with EconomyAPI and requires the Mobs Plugin.
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    AutoInventory

    nbpe updated AutoInventory with a new update entry: Adding customization Read the rest of this update entry...
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    AutoInventory - Adding customization

    I added two commands: /AutoInventory All (Toggles the default setting for everyone On or Off) /AutoInventory CanChoose (Toggles whether player's choice can deviate from server default) /AutoInv (Toggles player's choice for using auto inventory) Further, when using commands, the person sending...
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    AutoInventory

    nbpe updated AutoInventory with a new update entry: Adding support for Factions Read the rest of this update entry...
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    AutoInventory - Adding support for Factions

    When using the Factions plugin, a duplication bug was caused by mining blocks in a territory claimed by another faction. This has now been fixed.
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    AutoInventory

    nbpe updated AutoInventory with a new update entry: Support for ProtectedWorlds Read the rest of this update entry...
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    AutoInventory - Support for ProtectedWorlds

    When used with ProtectedWorlds, the plugin would allow blocks to be mined without any of them breaking in protected worlds. This has now been fixed. Replaced the text description for the /DropWhenFull command to reflect the change in default behavior.
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    AutoInventory

    nbpe updated AutoInventory with a new update entry: Removing debug information from console Read the rest of this update entry...
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    AutoInventory - Removing debug information from console

    I accidentally left some alerts that spammed the console, this update removes them.
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    AutoInventory

    nbpe updated AutoInventory with a new update entry: Fixing bugs Read the rest of this update entry...
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    AutoInventory - Fixing bugs

    Fixed plugin behavior to either drop blocks or add them to your inventory but never both.
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    AutoInventory

    nbpe updated AutoInventory with a new update entry: Bug fixes, Added Config File Read the rest of this update entry...
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    AutoInventory - Bug fixes, Added Config File

    When using /dropwhenfull, it would toggle on but not off, and would continue to add items to your inventory as well as dropping them, a duplication bug. Both have been fixed. I added a config file to change the default setting for /dropwhenfull.
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    AutoInventory

    nbpe updated AutoInventory with a new update entry: 1.0.3, Better support for the plugin "Residence" Read the rest of this update entry...
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    AutoInventory - 1.0.3, Better support for the plugin "Residence"

    An update caused a class casting issue within the Residence plugin. This has been resolved, and AutoInv and Residence are now compatible with the newer version of the server.
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