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    AutoInventory

    nbpe updated AutoInventory with a new update entry: Extra Plugin Support Read the rest of this update entry...
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    AutoInventory - Extra Plugin Support

    I've added support for BetterSpawnProtection and Residence plugins. Before this update, you could mine blocks within a protected spawn or residence, without destroying any of the blocks. Now these blocks are no longer added to the inventory.
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    AutoInventory

    nbpe updated AutoInventory with a new update entry: Bug fix Read the rest of this update entry...
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    Why cant I use setDrops on PlayerDeath?

    Item[] NullDrops = {new Item(0)}; event.setDrops(NullDrops);
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    AutoInventory - Bug fix

    Fixed bug where errors were output to the server console when using the plugin.
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    Why cant I use setDrops on PlayerDeath?

    event.setDrops(null); The .setDrops() method requires an array of Item objects (Item[]), and you've not input any parameters for the function call. You need to either input null, or create an empty Item[] object and input that.
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    AutoInventory - AutoInventory

    Blocks dropped when mined by the player when a tool is wielded are automatically placed in the inventory if it is not full, and if the block would drop something when mined. There are four commands: /dropwhenfull (Ops only) By default, if the inventory is filled, mined blocks are dropped rather...
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    AutoInventory

    nbpe submitted a new resource: AutoInventory - Automatically place mined blocks into inventory. Read more about this resource...
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    Plugin Request (AutoInv)

    I have a barebones version working. http://uppit.com/pfmbphmbsq5w https://github.com/NoahBPeterson/AutoInv
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