PetteriM1 updated MobPlugin with a new update entry:
Update
Update
Read the rest of this update entry...Fix named animals despawning
Read the rest of this update entry...Fix named animals despawning
Read the rest of this update entry...Revert max spawn height
Read the rest of this update entry...
- added baby animal spawning
- added missing drops for entities
- fixes & other improvements
Read the rest of this update entry...Make zombie villagers burn + make mobs not to burn if they are in cave
Read the rest of this update entry...Fixed some mobs making too much damage
Read the rest of this update entry...Added witch spawning, option to choose about wither skeleton spawning, corrected ocelot, polar bear and enderman spawn rates
Read the rest of this update entry...- Added cats
- Added pandas
- Fixes for wolves
Read the rest of this update entry...1.5.7
- Fixed some mobs unable to shoot
- Added shulker bullets
- Made fireball explosion do less damage
1.5.6.1
- Fixed boss entities despawning
Read the rest of this update entry...1.5.9
- Fixed nether mobs burning
1.5.8
- Added zombie pigman spawner
- Improved auto spawn code
- Zombie pigman is now `ZombiePigman` instead of `PigZombie` in mob spawn command
- Config version updated
Read the rest of this update entry...1.6
- More spawners
- Fixes and improvements
Read the rest of this update entry...1.7
- Added water animal spawning
Read the rest of this update entry...1.7.2
- Fixed too high health
What you mean?May you add a stacking option
a mob stacker like all the mobs in a chunk stacks upWhat you mean?
Read the rest of this update entry...1.7.3
- Max height is now 255 (expect in nether)
- Config is now more simple
- Add xp drop
Read the rest of this update entry...1.7.4
- Small fixes
Read the rest of this update entry...1.7.4
- Updated to work with latest NukkitX (build #340 and up)