MurderMystery_Nukkit

MurderMystery_Nukkit 1.4.1

LT_Name

Active Member
LT_Name updated MurderMystery_Nukkit with a new update entry:

1.3.4

(Google Translate)
Added
5 seconds after the bow is dropped, all players will get a compass, which will point to the bow​
Changed:
Now the bow must be fully drawn to shoot (solving the problem that detectives are very easy to kill the killer at close range)​
Fixes:
Gold ingots will not be deducted when you click on the block to redeem items​
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DJ.

New Member
When I leave the game, I still have the exit door in my hotbar. Anyway to fix this?
 

LT_Name

Active Member
When I leave the game, I still have the exit door in my hotbar. Anyway to fix this?
I need more information, are you using version 1.3.6? Do you use other backpack management plugins? (E.g. multi-world backpack)
(Sorry I can only use Google Translate)
 

DJ.

New Member
I need more information, are you using version 1.3.6? Do you use other backpack management plugins? (E.g. multi-world backpack)
(Sorry I can only use Google Translate)
Yes im on the latest version and I utilize Lobbynk which has a multi-world backpack.
 

LT_Name

Active Member
LT_Name updated MurderMystery_Nukkit with a new update entry:

1.4.0

(Software Translation)
Added:
Commands now support the &op parameter Execute commands with op privileges
Quit the room to execute the command function
Function to automatically join the next game after the game ends
Changed:
Update MemoriesOfTime - GameCore dependency to version 1.5.6
Fixes:
Scanner and Assassin mode assassination target image issue when using Nukkit-PM1E
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