- Removed "use own gamemode" option, replaced by "none" in the gamemode dropdown (Please check if it worked for you)
- /worldmanager info now also shows the amount of entitys and block entitys in your world.
Since I make my own minigames network, it was painful to convert our java maps to bedrock and then have to copy paste them in another world with the emptyworld generator. Now you can use /wm load worldname -g Generator to load a world with a specific generatot. If you want to change the generator, just unload a world and load it again with the other generator.
- You now can use the -t parameter in /worldmanager load and /worldmanager copy to teleport to the loaded / copied world after the action finished.
- /worldmanager sync is back. I forgot to change the sub command name after changing the command format in back in v1.1.12 .
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