Buddelbubi.
Active Member
WorldManager passed LobbyLK in downloads xd
Read the rest of this update entry...- Removed "use own gamemode" option, replaced by "none" in the gamemode dropdown (Please check if it worked for you)
- /worldmanager info now also shows the amount of entitys and block entitys in your world.
v1.1.13
Read the rest of this update entry...Since I make my own minigames network, it was painful to convert our java maps to bedrock and then have to copy paste them in another world with the emptyworld generator. Now you can use /wm load worldname -g Generator to load a world with a specific generatot. If you want to change the generator, just unload a world and load it again with the other generator.
Additional...
Read the rest of this update entry...- You now can use the -t parameter in /worldmanager load and /worldmanager copy to teleport to the loaded / copied world after the action finished.
- /worldmanager sync is back. I forgot to change the sub command name after changing the command format in back in v1.1.12 .
v1.1.15
Read the rest of this update entry...Refactored some commands:
/wm copy will now create a copy of your current world which will be called CopyOfWORLDNAME
If you want to change the name, add a -n NEWNAME. For example /wm copy -n NEWNAME
If you want to copy another world you can use -w WORLD. For example /wm copy -w WORLD -n NEWNAME.
The -t parameter for teleportation still works.
/wm tp also got a big refactoring. First of all, I removed the ability to teleport other players in a world. (/wm tp WORLD PLAYER). But since the...
Not on its own. But a plugin that would handle that should be pretty easy to code.Is it possible to teleport player to world where player left? because every time i teleport to survival world, im at spawn for that world
Okay i sended request. Thank you, that would be really greatNot on its own. But a plugin that would handle that should be pretty easy to code.
Add me on discord https://discordapp.com/users/468499875718234112
Thats pretty strange. It should work right away.Is there a way to teleport from a creative world to a survival world and have it automatically apply the survival setting? I may be doing something wrong, but I've installed the plugin, created a new world and used the /wm settings command to set Gamemode to Survival. However, the Survival setting never initially loads and I have to run the /wm settings command each time. Just trying to set this up so it works seamlessly for my kids.
Thanks for replying! Some background, my server is hosted on Shockbyte, I'm running the latest version of Nukkit (latest commit to master 25cabab) with LuckPerms v5.4.108 and WorldManager v1.2.0 as the only plugins. I have three existing worlds: "world", which is the default and should be in creative mode, "nether" that I haven't accessed, and "survivor", which should load in survival mode. I've attached the config.yml files for both world and survivor. Also of note is that when the server loads, the logs don't have any fatal errors, however the very last message on loading is "Default game type: Creative Mode".Thats pretty strange. It should work right away.
In the folder of the world should be a config.yml.
Could you send me the content of it?
version: 0
LoadOnStart: true
Gamemode: 1
fly: true
respawnworld: world
protected: false
note: ''
thumbnail: path::textures/blocks/grass_side_carried.png
version: 0
Gamemode: 0
fly: false
respawnworld: survivor
thumbnail: path::textures/blocks/grass_side_carried.png
protected: false
note: ''
LoadOnStart: true
Read the rest of this update entry...A little mistake I made a while ago broke the addon page.
Its restored now.
Read the rest of this update entry...Fixed infinite NullPointerExceptions on world regenerate while player is in world,
/wm reload -c works now