Added Enderman Pet,
Added Villager Pet,
Fixed error on Ban online play
Added Configuration: MaxPetSize - So the limit isn't 20 anymore. Now you can set it by yourself. But I would prefer to let it be 20. Giant Pets will lag your clients
Now you can get the playercounts form another server in your LobbyCompass and LobbySelector.
WARNING: Do not copy placeholders from here. The : isn't an actual : . An actual : would make ort form ꞉port
To add this in your LobbyCompass, add %playercounter[ipaddress꞉port
Dont close the bracket.
For LobbyServers in your LobbySelector its (%onlineplayers/%maxplayers)
On the servers you want to get the data from, you need to install ServerCommunicator (https://nukkitx.com/resources/servercommunicator.427/)
If the plugin isn't installed, it will say that the server is offline.
Picture taken on server.GrieferMine.net
Added Configuration: spawnprotection
Added Serverprefix in your lobbyselector
fixed wiped inventory with keepInventory
fixed keepXp with keepInventory
lobby reload command now works in console
Now It can show you how many players are in your lobby.
Added Playercounter to Lobbyselector
Patched StayTime after syncing
Patched noweather for every world. Now it is only in lobbyworlds
added VIP Hotbar (Players with the permission "lobbynk.vip" will get a custom hotbar (you can setup it in your horbar.yml),
added SilentLobby item (Use it, and you'll get ported in the next VIP-Lobby. Read the Plugin description to get more informations about VIP-Lobbys),
added ForceFieldItem (Use it and you'll activate / deactivate the forcefield. You still need "lobbynk.forcefield" to use it),
added "developer" in chat.yml by default
added multiworld and multilobby at the same time support
fixed offline players inventory wipes caused by restart or reload
fixed the chatsystem
Slot2.Itemname: Â§aHide players
Slot2.VIP.Itemname: Â§aHide players