The plugin now uses its own World Class and used World Objects in the cache instead of configs.
It will probably use more ram, but it is more performant and elegant.
The World Class was added for a while now, but the plugin didn't use it.
Also renamed some classes and methods.
- Changed World Setting "respawndefaultworld" to "respawnworld". You can now select the respawn world.
- /worldmanager setdefault [world] now saves the setting in the server.properties. (no loss after reboot)
- AutoUpdater now overwrites the file independend from the file name.
- Fixed empty world config files!! (Finally found out why this was happening)
v1.1.5