MobPlugin

MobPlugin 1.28.0

1.28.0
- This version contains several fixes and improvements including more vanilla-like spawning and despawning, mob griefing behaviors and support for leads. Config reset or increase of old spawn rates is recommended. Verify any custom plugin using the API still works.
1.27.1
- Fixed a conflict with arrow implementation on latest Nukkit version
- Fixed squids spawning ink even when damage cause is not entity attack
- Updated witch drops
1.27.0
- Fixed mob spawning light level check
- Fixed shulker default color
- Fixed saddled pig health bar
- Renamed Zombie Pigman to Zombified Piglin
- The plugin now supports new biomes and achievements on leveldb branch
- Other small fixes and improvements
1.26.3
- Fixed mobs jumping when walking on certain blocks
- Fixed endermen teleporting on biomes with no rain
- Split mobplugin.command permission to mobplugin.mob & mobplugin.summon
1.26.2
- Camels can be spawned
- No mining fatigue on creative or spectator mode & play animation
1.26.1
- Elder guardians now give mining fatigue
- Updated witch targeting distance
- Bug fixes
1.26.0
- Updated walking speed for some mobs
- Zombified piglins spawn in groups of 2-4‌ and check light level
- Fixed nearby zombified piglins not becoming aggressive on attack
- Fixed breeding animals not dropping xp
- Fixed slimes changing their size incorrectly
- Some improvements to mob movement
1.25.2
- Withers can now break blocks (set mob griefing gamerule false to disable)
- Fixed fishes trying to swim out of water
- Fixed an issue with flying mob movement
1.25.1
- Fixed walking mob targetting & them sometimes getting stuck on top of a cliff
1.25.0
- Animals now spawn in groups
- More mobs can now spawn as a baby
- Improved flying & swimming mob movement
- Improved performance by not ticking mob movement outside view distance
- Spawners no longer spawn for spectators
- Other improvements to mob spawning
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