1.21.2
- Added drops for hoglins
- Axolotls, glow squids and goats can now be spawned
- Donkeys can now be chested (inventory not supported yet)
- Improvements to mobs collision with flowing water
[*] This version contains several changes to the config file. Please check the updated config file before using it in production.
1.21.0
- Added hoglin spawning
- Improved mob spawners
- Added more config options for mob spawers
- Creepers exploding blocks can now be disabled in the config
- Creation of golems and withers can now be disabled in the config
1.20.4
- Fixed sheep wool colors
- Fixed wolf collar colors
- Improved cow and mooshroom milking
- Let withers target animals
- Let walking mobs be pushed by water
- Custom mobs can now be made to follow entities other than players
1.20.0
- Improved wolves (Thanks to GoodLucky777)
- Fixed golems staying angry even after killing a player
- Villagers no longer despawn
- Explosions no longer cause damage in water (Nukkit/40c015e)
- Other fixes and improvements aiming at vanilla behaviour
1.18.3
- Made ignited creepers not explode instantly
- Striders can be saddled
- Added xp and bones to fish mob drops
- No silverfish spawning if the block is broken with silk touch enchanted tool
- Improved bucket usage with cows and mooshrooms
- Other fixes
1.18.1
- Fixed saddled animals despawning
- Fixed golems not attacking players
- Fixed interacting entities with renamed items not working
- Other bug fixes
1.18.0
- Added piglin spawning (enable it in config)
- Improvements to bees behavior
- Poison effect to cave spider attack
- Performance improvements to mob spawning
- Other fixes and improvements
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